I've spent a lot of time at Nautilus working with VR, specifically the Oculus/Meta Quest and Quest 2 headsets. The work's mostly been targeted at the MoD, for use in mission planning and rehearsal. VR allows people to get a good awareness of the layout of an area before they actually go there, more so than they can with photos or blueprints alone. I've created a number of real-world sites as locations users can explore in VR, both with analogue stick movement and teleporting. Functionality I've added includes opening/closing of doors and windows, a night vision goggles view, a compass, a map that shows the user's live location and orientation and LAN multiplayer, allowing multiple users to explore the same scene together using different headsets.
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